Started in Photoshop
Self-taught, from thumbnails for friends' channels. Learned composition the slow way — by making a lot of things that didn't work.
Graphic & motion designer working out of Samarkand, Uzbekistan — building identities and content for creators, shops and small brands.
Available for freelance
Samarkand, UZ
I design the things people see before they decide whether to click: banners, thumbnails, covers, logos, key visuals. That constraint shapes everything about how I work — a piece has to land at 120 pixels wide on a phone, then hold up when someone opens it full size.
Most of what's in this portfolio started as a real brief: a channel that needed an identity, an Etsy shop that needed a storefront, an apparel drop that needed cover art. A few pieces — the Chanel and Monster Energy visuals — are spec work, made to push technique rather than to ship. They're labelled as such, because I'd rather you know.
On the motion side I work in After Effects: logo reveals, kinetic type and animated presentations. My rule there is that timing does the work. If an animation only reads because of an effect, the timing wasn't right in the first place.
Brief, then references, then two or three genuinely different directions — not one idea in three colours. You pick a direction, I refine it, and you get the source files plus every export size you'll actually need. Revisions are part of the price, not an upsell.
Toolkit
Honest levels, not a wall of hundred-percent bars. Photoshop is home; After Effects is where I'm still climbing fastest.
Path
Self-taught, from thumbnails for friends' channels. Learned composition the slow way — by making a lot of things that didn't work.
Channel branding for creators and streamers — WolfGang, Avadex, Kino Frost. Learned that a deadline and a brief change how you design.
Moved from one-off graphics to full packs: logos with guidelines, Etsy storefronts, apparel graphics for MODERNZ, packaging concepts.
Picked up After Effects properly — logo reveals for Trangok, animated presentation sequences, and a run of motion studies to build the reflexes.
Taking on identity, content design and motion projects — remote, worldwide. Get in touch.